Spell
NormalMajespecter Storm
Archetype:
Majespecter
View:
3840
Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; shuffle it into the Deck.
Majespecter Storm — Power Evaluation
Final Score: 62 ± 5 · Confidence: Medium
- Intrinsic: 63 · Deck: 64 · Meta: provisional
- Primary role: Board Breaker · Secondary: Removal
Why it scores here
Majespecter Storm is a core removal tool in WIND Spellcaster-dependent archetypes, providing efficient hard removal via shuffle-to-deck at the cost of a tribute—a negligible cost in Majespecter where abundant WIND Spellcasters (Bunbuku, Crow-Yata, Toad-Ogama) always supply material. It scores 62 because while it achieves near-universal inclusion (100% of 350 Majespecter decks) with strong effect interaction (72/100), the tribute cost and single-target limitation constrain its independent value generation. The card's 62 reflects archetype synergy rather than baseline power: accessibility and deckbuilding efficiency are high (75, 80), but combo conversion and resource economy are moderate (45, 55), and as a Spell Card it contributes zero value as material.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 75 | Available with negligible brick risk in Majespecter (99.7% co-occurrence with Bunbuku ensures tribute cost is always met) and included at 1.07 copies per deck across 350 recorded decks (verified) |
| Combo & Conversion | 45 | Appears as starter in the single recorded combo with power index 70, but does not independently generate advantage—it removes one opponent monster at the cost of one friendly tribute, with net value realized only in combination with other starters (observed) |
| Resource Economy | 55 | Tributes one WIND Spellcaster to remove one opponent monster, yielding neutral card economy in isolation; the combo example shows +6 total net advantage across its full 2-starter sequence (observed) |
| Effect & Interaction | 72 | Provides hard removal via shuffle-to-deck (stronger than destroy, blocks graveyard recursion), targets flexibly, and is heavily concentrated in gameplay type 7 (85.1% of recorded decks, control/going-second focused) (verified) |
| Material Utility | 0 | Spell Card with no monster body, level, or attributes; zero material value even if effect is negated (verified) |
| Resilience & Flexibility | 60 | Can be held reactively and activated as Main Phase 1 effect, but has no OPT clause in text, no built-in recovery, and no searchability—consistency depends entirely on opening draw or deck depth (inferred) |
| Deck-Building Efficiency | 80 | Only 1.07 copies per deck with 332 of 350 running exactly 1 copy, indicating optimal slot efficiency; costs one deck slot with negligible brick risk in WIND Spellcaster archetypes (observed) |
Calculation
Weight profile: Primary role: Board Breaker / Going-second. Intrinsic ≈ 63, Deck ≈ 64, Meta = provisional. Modifiers: Archetype-dependent requirement (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Efficient hard removal (shuffle-to-deck beats graveyard recursion effects)
- 100% inclusion in Majespecter with zero brick risk (tribute cost always available)
- Clean single-slot cost with no conflicting deck restrictions
- Reliable going-second control tool in 85.1% gameplay-type-7 decks
Weaknesses
- Tribute cost reduces resource economy despite being removal-only
- Single-target limitation restricts multi-monster disruption
- Not searchable or tutored; draw-dependent for opening consistency
- Archetype-locked to WIND Spellcaster decks; poor splashability outside that constraint
Counters / choke points
- Negation of activation (Ash Blossom & Joyous Spring appears in 85.7% of same decks)
- Prevention of tribute (Pendulum Scales, Monster Zones filled with untributeable cards)
Best use
Primary going-second removal; mid-game board control. Decks: Majespecter, Dracoslayer, Igknight, Dinomist. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Tribute 1 WIND Spellcaster-Type monster, then target 1 monster opponent controls; shuffle it into Deck (from evidence.card.description); Appears in 350/350 main-deck placements, 0 side-deck (from decks_evidence); Appears as starter in 100% of recorded combos (1/1); Spell Card type; zero material utility (from evidence.card.type and evidence.card.atk/def = 0); Assumed 3-copy limit (no banlist token in evidence; standard assumption)
- Observed: 23 distinct archetypes run the card; 56% concentrated in Majespecter (33.7%) and Dracoslayer (22%); Co-occurs with core Majespecter monsters at 99%+ rates (Bunbuku 99.7%, Crow-Yata 99.1%, Toad-Ogama 99.1%); Average 1.07 copies per deck; 332 of 350 decks run exactly 1 copy (from decks_evidence.copies_per_deck); Present in 85.1% of gameplay-type-7 decks (control/going-second focus); Combo power index when present: 70; combo net advantage +6 across 2 starters (from combos_evidence); Mentioned in 2 guides: Spell/Trap core section and overall Core section
- Inferred: Shuffle-to-deck removal is stronger than destroy (prevents graveyard effects, recursion); No OPT clause in text; potentially reusable per turn (though TCG standard practice suggests once-per-turn; not explicit); Not searchable in standard Majespecter lines (no search support noted in top partners or guides); WIND Spellcaster requirement makes it archetype-dependent rather than generic
- Data gaps: Only 1 combo recorded; thin combo-based power assessment No banlist token; 3-copy assumption based on no restrictions stated No competitive top-card rankings; card not flagged as tournament staple No detailed rulings for complex interaction edge cases (though base text is straightforward)






